Sheldon Laframboise is a Lead Game Designer at Behaviour Interactive. With over 10 years of experience in the industry, he has worked with some amazing teams on indie, first party, and world class intellectual properties. Sheldon just finished working on a Game of Thrones title in Germany and is now working on a super secret new IP. In his spare time he writes design articles and has a design book underway. All this and he tries to be the best dad ever!
My name is Miles Holmes and I’m originally from Ottawa. I’m a game designer and author with experience in the industry going back almost 20 years. Over that time I’ve been privileged to work with some great teams to develop numerous titles, including well known franchises like EA Bioware’s Mass Effect, Sega’s Sonic the Hedgehog and Full Auto. Over the past two years, I’ve devoted time to turn my hobby of writing fiction into the next evolution of my career. So far I have been published for two novellas; The Way of Caine, Cold Steel and also for a short story, Devil in the Details. Later this year I have two new full novels coming out, Tales of the Invisible Hand and The Mark of Caine. As a long time fan of table top gaming like Warmachine and Warhammer, I have also taken time to launch a tabletop miniatures game of my own called Road/Kill Ultimate Car Combat. The game was successfully launched on Kickstarter in October of 2015, and I continue to work on expansion editions to support it to this day. At infinitygate.com I also keep a blog to talk about my upcoming projects, or whatever has my attention.